How to Solve Minimum Moves to Reach Target Score Leetcode Problem - Interview Coder Guide
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How to Solve Minimum Moves to Reach Target Score Problem

Master the Minimum Moves to Reach Target Score LeetCode problem with undetectable real-time assistance. Get instant solutions and explanations during your coding interviews.

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Medium#1303
LeetCode Problem

Minimum Moves to Reach Target Score

You are playing a game with integers. You start with the integer 1 and you want to reach the integer target. In one move, you can either: Increment the current integer by one (i.e., x = x + 1). Double...

MathGreedy

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Problem Breakdown

Understanding the Minimum Moves to Reach Target Score Problem

Let's break down this LeetCode problem and understand what makes it challenging in interview settings.

Problem Statement

You are playing a game with integers. You start with the integer 1 and you want to reach the integer target. In one move, you can either: Increment the current integer by one (i.e., x = x + 1). Double the current integer (i.e., x = 2 * x). You can use the increment operation any number of times, however, you can only use the double operation at most maxDoubles times. Given the two integers target and maxDoubles, return the minimum number of moves needed to reach target starting with 1.

MediumProblem #1303
LeetCode

Minimum Moves to Reach Target Score

Related Topics
MathGreedy
How Interview Coder Helps

Get real-time assistance for Minimum Moves to Reach Target Score problems during coding interviews. Interview Coder provides instant solutions and explanations.

Examples

Example 1
INPUT
target = 5, maxDoubles = 0
OUTPUT
4
EXPLANATION

Keep incrementing by 1 until you reach target.

Example 2
INPUT
target = 19, maxDoubles = 2
OUTPUT
7
EXPLANATION

Initially, x = 1 Increment 3 times so x = 4 Double once so x = 8 Increment once so x = 9 Double again so x = 18 Increment once so x = 19

Example 3
INPUT
target = 10, maxDoubles = 4
OUTPUT
4
EXPLANATION

Initially, x = 1 Increment once so x = 2 Double once so x = 4 Increment once so x = 5 Double again so x = 10

Constraints

1 <= target <= 109
0 <= maxDoubles <= 100

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